Yves Borckmans

Yves Borckmans
Lead Tools Programmer

 Yves Borckmans started his career as a programmer back in the old times of COBOL and the IBM 4381, before moving on to a computer consultant company as an ORACLE database administrator and programmer, designing and managing the database of the world wide leader in plane travel for 3 years.

After finishing Dark Forces he wanted more, and so he reaverse engineered all the file formats and built a full level editor that he distributed on the Internet, quickly followed by what is still considered one of the best Dark Forces add on levels ever. He joined LucasArts as a level designer and programmer for the Jedi Knight project for which he created 4 multiplayer levels and programmed all the force powers and most of the weapons, as well as the CTF multiplayer extension.

He then worked as a programmer on the Jedi Knight add on pack Mysteries of the Sith, and before joining Nihilistic worked on the tools for LucasArts’ next generation FPS game, Star Wars Episode I: Obiwan.

Yves’ current role is programming on Nihilistic’s next title.